6 Apr
6 April 2016 — the new Edeon-Miniatures program released: endings, studies and finishes
The program Edeon-Miniatures (endings)has been released and has become an organic additional module of Edeon-Profi. Here is the video lesson on «Miniatures»:
Program settings:
The main ideas:
1. To give composers a creative laboratory for miniature endings, finishes and studies (with up to 10 pieces — 5 white and 5 black, in any combination of men and kings, covering every position exhaustively). What is particularly valuable is that you can specify the number of forced moves up to the win or the draw.
2. To let practical players learn every idea of the endgame, of studies and of finishes in the class of up to 10 pieces (5×5) and significantly raise their playing class by training with the built-in trainer of Edeon-Miniatures-endings. Faultless endgame play really can be brought to the level of automatic reflex.
3. To make it possible to use draughts books on endings, studies and finishes in PDN format, and also to learn those books through the miniatures-endings trainer — for example the books of Z. Tsirik, N. Kukuev and Y. Kondrachenko.

4. To make it possible to pick out every significant and valuable position from the Edeon-Miniatures databases into the laboratory store for later use.

5. Access to the class of positions of up to 4 pieces inclusive (2 white and 2 black in any combination) is given to Edeon-Profi users free of charge, while access to all the other classes costs a nominal fee.
Here is an example of a 2-against-2 position matrix (Win, men only):

For example, we take 9 as the number of moves along the top, and in the «Number of forced moves» column on the left we also take «9″, and we get 10 positions with five forced moves up to the win. And we can work with them: view them quickly, train on them straight away in the trainer, add them to the store.
In the miniatures settings we likewise set the number of moves from «9″ to «9″. Forced moves: «9″, and we obtained 10 positions,
which we entered into the matrix table.
That is the kind of scientific approach we take to the problem of endgame positions: to know exactly every winning position with forced moves.
Some positions from Edeon-Miniatures (endings):
Position 1
Interestingly, this 2-against-2 position has never appeared anywhere — not in books, not in databases, not even as a teaching example. A draw in 5 forced moves.

Position 2
A practical position on converting a material advantage in 9 forced moves.

Position 3
To win you have to find 13 forced moves!

Position 4
In a natural-looking position you have to calculate 12 forced moves to win.

Position 5
And finally, a charming miniature combination that has never appeared in print before. A win in 5 forced moves:



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